Digital Media & Learning

MacArthur is exploring how digital media are changing the way young people learn, play, socialize, and participate in civic life. The goal is to make education more powerful for all students by creating more opportunities for more youth to engage in learning that is relevant to their lives and prepares them for success in school, the workplace, and their community. Read our strategy

Events

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Reimagining School: Opportunity, Safety and Privacy in the Social Lives of Networked Teens

A forum featuring danah boyd and Sam Dyson, moderated by Alison Cuddy. Read More

What's New

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Games as a Tool For Learning

In the many studies of games and young people's use of them, little has been written about an overall "ecology" of gaming, game design and play—mapping the ways that all the various elements, from ... Read More

Remarks by Julia Stasch at the Digital Media and Learning Forum

MacArthur Vice President of U.S. Programs Julia Stasch discusses the Foundation's interest in learning how youth learn and interact in virtual worlds like Second Life. Read More

Digital Media and Learning Competition Attracts Over 1,000 Applications

A total of 1,010 applications were received for fewer than 30 awards in a $2 million digital media and learning competition sponsored by the MacArthur Foundation and managed by HASTAC. The competition aims to identify ... Read More

Virtual World Residents to Gather in Chicago

The Second Life Community Convention on August 24-26 will feature a series of events examining the increasing presence of social justice organizations with support from MacArthur. Read More
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Ted Castranova on learning and virtual worlds

Supported through the MacArthur Foundation's $50 million initiative to explore how technology is changing kids and learning, University of Indiana professor Ted Castranova is looking at the use of virtual worlds for learning.

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Sasha Barab on learning and synthetic worlds

Supported through the MacArthur Foundation's $50 million initiative to explore how technology is changing kids and learning, University of Indiana professor Sasha Barab is looking at the use of virtual worlds for learning.

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James Gee on games and learning

Supported through the MacArthur Foundation's $50 million initiative to explore how technology is changing kids and learning, professor Jim Gee is exploring how games may be used for learning.

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David Theo Goldberg on digital media and learning thumbnail

David Theo Goldberg on digital media and learning

Supported through the MacArthur Foundation's $50 million initiative to explore how technology is changing kids and learning, University of California professor David Theo Goldberg discusses learning in the digital age.

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Cathy Davidson & David Goldberg on digital media & learning

Supported through the MacArthur Foundation's $50 million initiative to explore how technology is changing kids and learning, Cathy Davidson and David Theo Goldberg discuss learning in the digital age.

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Speeches and Commentary Remarks by Jonathan Fanton at the Westport, Connecticut, Public Library

MacArthur President Jonathan Fanton discusses how video games can positively affect young people's learning. Read More

From ConnectedLearning.tv

July 15 webinar: Trust Challenges Across Learning Environments
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July 22 webinar: Social-Emotional Literacies & Digital Citizenship
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New Case Study: Photography and Narrative (#PHONAR)
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Staff

Portrait of Julia M. Stasch

Julia M. Stasch

Interim President
Portrait of Constance M. Yowell

Constance M. Yowell

Director of Education
Portrait of Jennifer Humke

Jennifer Humke

Program Officer, Digital Media & Learning
Portrait of Tawa Mitchell

Tawa Mitchell

Program Officer, Digital Media & Learning
Portrait of Karen S. Hott

Karen S. Hott

Senior Executive Secretary
Portrait of Julie W. Squire

Julie W. Squire

Program Administrator