Digital Media & Learning

Making education more powerful for all students by creating more opportunities for more youth to engage in learning that is relevant to their lives and prepares them for success in school, the workplace, and their community. Read our strategy and the current status of our work

RSS

"Now Teachers Encourage Computer Games in Class"

The Wall Street Journal Read More

"Turning the city of L.A. Into A Classroom"

The Los Angeles Times Read More
Digital Badges Help Young People, Adults Demonstrate Skills thumbnail

Digital Badges Help Young People, Adults Demonstrate Skills

A report from the Alliance for Excellent Education and the Mozilla Foundation details how a MacArthur-supported initiative to expand use of digital badges can improve learning and outcomes for students and adults. Read More

"Reimagining Education through Summer Learning Partnerships"

The Official Blog of the U.S. Department of Education Read More
Using Games For Learning and Assessment thumbnail

Using Games For Learning and Assessment

The GlassLab project at the Institute of Play is working to transform learning and assessment through digital gaming. Watch

From ConnectedLearning.tv

July 20 Webinar: Teaching Debate and Media Literacy in a Polarized Political Climate
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Teaching Debate and Media Literacy in a Polarized Political Climate
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Looking Back, Learning Forward: Supporting Project- and Problem-Based Learning with Historical Primary Sources
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Staff

Portrait of Valerie Chang

Valerie Chang

Managing Director, Programs
Portrait of Jennifer Humke

Jennifer Humke

Senior Program Officer
Portrait of Tawa Mitchell

Tawa Mitchell

Program Officer
Portrait of Karen S. Hott

Karen S. Hott

Team Administrator
Portrait of Julie W. Welgus

Julie W. Welgus

Research Associate

Media Contact

Portrait of Sean Harder

Sean Harder

Communications Officer

Evaluation Contact

Portrait of Maurice Samuels

Maurice Samuels

Program Officer, Evaluation