Digital Media & Learning

MacArthur is exploring how digital media are changing the way young people learn, play, socialize, and participate in civic life. The goal is to make education more powerful for all students by creating more opportunities for more youth to engage in learning that is relevant to their lives and prepares them for success in school, the workplace, and their community. Read our strategy

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Virtual World Residents to Gather in Chicago

The Second Life Community Convention on August 24-26 will feature a series of events examining the increasing presence of social justice organizations with support from MacArthur. Read More
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Ted Castranova on learning and virtual worlds

Supported through the MacArthur Foundation's $50 million initiative to explore how technology is changing kids and learning, University of Indiana professor Ted Castranova is looking at the use of virtual worlds for learning.

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Sasha Barab on learning and synthetic worlds thumbnail

Sasha Barab on learning and synthetic worlds

Supported through the MacArthur Foundation's $50 million initiative to explore how technology is changing kids and learning, University of Indiana professor Sasha Barab is looking at the use of virtual worlds for learning.

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James Gee on games and learning

Supported through the MacArthur Foundation's $50 million initiative to explore how technology is changing kids and learning, professor Jim Gee is exploring how games may be used for learning.

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David Theo Goldberg on digital media and learning thumbnail

David Theo Goldberg on digital media and learning

Supported through the MacArthur Foundation's $50 million initiative to explore how technology is changing kids and learning, University of California professor David Theo Goldberg discusses learning in the digital age.

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Cathy Davidson & David Goldberg on digital media & learning

Supported through the MacArthur Foundation's $50 million initiative to explore how technology is changing kids and learning, Cathy Davidson and David Theo Goldberg discuss learning in the digital age.

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Speeches and Commentary Remarks by Jonathan Fanton at the Westport, Connecticut, Public Library

MacArthur President Jonathan Fanton discusses how video games can positively affect young people's learning. Read More

MacArthur to Explore the Role of Philanthropy in Virtual Worlds

The John D. and Catherine T. MacArthur Foundation, which last year launched a $50 million initiative to build the field of digital media and learning, will explore the role of philanthropy in virtual worlds. Read More

“Philanthropy in Virtual Worlds,” Remarks by Jonathan Fanton in Second Life

MacArthur President Jonathan Fanton urges foundations to assist and invest in organizations that address social issues within virutal worlds and to encourage in-world philathropy discussions in places like Second Life. Read More

New 6th-12th Grade School Will Use Games as Pathways to Creativity and Learning

Gamelab Institute of Play and New Visions for Public Schools announced the creation of new public school with MacArthur support that will use game design and game-inspired methods. Read More

From ConnectedLearning.tv

Oct. 28 webinar: Connected Curriculum
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Oct. 21 webinar: Connected Administrators
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New Personal Story: Yuri Doolan
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Staff

Portrait of Valerie Chang

Valerie Chang

Interim Managing Director, U.S. Programs
Portrait of Constance M. Yowell

Constance M. Yowell

Director of Education
Portrait of Jennifer Humke

Jennifer Humke

Program Officer, Digital Media & Learning
Portrait of Tawa Mitchell

Tawa Mitchell

Program Officer, Digital Media & Learning
Portrait of Karen S. Hott

Karen S. Hott

Senior Executive Secretary
Portrait of Julie W. Squire

Julie W. Squire

Program Administrator